5 Posts about
Virtual Reality

UX Trends – Workshop Recap

The word ‘trendy’ usually brings to mind one of two things: older people trying desperately to keep up-to-date with current fads, or someone who has a willingness to follow, rather than lead. It’s true: blindly following trends – in your personal and professional life – because of your peers, colleagues or competitors is rarely a good thing to do.


2018: What’s In Store for UX?

Over the past year, we’ve covered a huge range of topics on our blog – from Bitcoin’s user experience issues to chatbots to how human-centred design could change politics. But what will we be talking about in 2018?

We decided to bash our Bunnyfoot heads together to predict what we think will be the key trends to be aware of over the next year when it comes to implementing a user experience – and how to make them a success.


How to design for Virtual Reality

21st April 2017
Posted by in Brain Feasts: Longer Reads
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So, you’re designing for VR and don’t know where to start? As with anything, the best place to start is by thinking about your customers and how and why they would interact with your service.

Designing for VR is very different to 2D and poses a whole raft of possibilities and considerations. What is interesting is that VR stimulates all the human senses, as there is not only a cognitive impact on the user but also physiological.


How wearable technology is transforming digital health

10th March 2017
Posted by in Brain Feasts: Longer Reads
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On Tuesday 7th March, we attended the Wearable & Digital Health Technology Show, in London’s ExCel Centre and talked to some of the leaders in wearable technologies and smart gadgets. In particular, we gained insight into the future of healthcare and learn about the latest technology that is transforming the medical sector.


The reality of Virtual Reality user testing – our top tips

13th July 2016 - This post has 1 comment
Posted by in Brain Bites: 2 Minute Insights, Tools and Resources
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We have had a lot of questions recently about how we run usability testing in virtual reality environments so we put together some tips that should help you avoid pitfalls your first time around.

At Bunnyfoot we spend a lot of time looking at new technology. In particular, virtual reality has been a hot topic this year and has become a lot more accessible to the mainstream with devices like Samsung’s Gear VR headset being so affordable.


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We are psychologists, interaction and design experts, researchers, usability specialists. We cover Web, software, mobile, print, service design and more.
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